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How do I protect my webplayer from beeing used from other sites?

How can I protect my own webplayer so that other sites cannot use it? Kind of "copy protection"?

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Unity game with license check through the LVL and the Android Market client

I'm thinkg of buying Unity Pro with Android Pro. My question is: can Unity application initiates a license check through the License Verification Library and the Android Market client to prevent...

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is it possible to crack open standalone for windows or mac

and get the FBX of the models? i want to protect additionally my work...any advice appreciated!

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Unity protection again decompiler or reverse engine

Does Unity well protected again decompiler or reverse engine?

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How to Protect Webplayer Builds?

There's this one user on kongregate that has figured out a way to crack open webplayers and veiw their code. I messaged him on how he did it and very nicely replied, here is what he said:"Unity uses...

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Creating a password

Hi ... I wanna protect my game by a changeable password ( every PC has a password ) , so my idea is : get the serial number of the "Main Board" And "Screen Card" and make some equation to get new code...

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C# Dictionary protection level when foreach-ing

Here's the error: error CS0122: `System.Collections.Generic.KeyValuePair.Value' is inaccessible due to its protection level Here's the code that triggers it: using UnityEngine; using System; using...

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How to protect my project from decompiling?

The Unity3d compile my project into a package which will be later in my platform. Here comes a question. Is it safe? I think there is a possibility to decompile the source from this package. Anyway to...

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Are downloads of Unity pro protected against crashes or other issues while...

For example if I buy Unity pro and my computer crashes before it's done downloading, is there backup protection?

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Unable to access functions in java script from C# script

Hi, I can't access functions from C# script in to my java scripts. :( plz help

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Protection from Reverse Engineering/Hacking

Hello dear community :) It is not a secret that that Java/C# and few other languages could be reverted back from compiled machine code to the original coding language I was personally doing it many...

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Protection from hacking "In app purchase" on Android/iOS

Hey. How to protect your application from hacking "in app purchase" on Android/iOS, which are used by programs such as "[Freedom][1]"? [1]: http://www.in-appstore.com/

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Proper way to Pool Object - Can't acces due to protection level

Hello everyone, I wanted to corroborate the way Im creating a "bullet" pool. So, I've attached a script to a static object. Where it gets mouseInput from the user. As soon as its clicked it creates an...

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is there a way to secure the .unity3d web player file from downloading?

I need to share a project and I want to know if there is an easy way to secure the web player so you can't find where to download the .unity3d file from if you look in the page source. I searched a lot...

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Access protected class from other script.

Hi, I'm using some script for one of my own projects from UFPS and would like to know how I would access the Inflictor below from another script with C, as I'm .js I'm not to sure with this, thanks....

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Getting the error "is inaccessible due to it's protection level" when I have...

So I'm working with Wwise and I've followed what's in the Wwise documentation to make the following script: using UnityEngine; using System; using System.Collections; public class ScratchPad :...

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Can't access variable due to its protection level?

I know this means public versus private in most cases however, I do not see the issue here. This is a script to determine the appropriate "Classification" depending on the time and connections made....

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Secure Unity app (WinOS) with product key

Good day I am looking for solution, how to protect my app, created on Unity. I suppose, I will pack it with InnoSetup. Cant find any good asset or module to protect app. How I understood, security...

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How to protect .assets files

As it seems, Unity deploys assets to resources.assets and sharedassetsN.assets (where N is natural number) files, at least on mobile platforms. As [another post][1] suggests, it is not so hard to...

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Protecting Game Files on Windows from Unauthorized Access

We're writing a training application that accesses a database to record student progress. We want to ensure that people can't access the database, or other files associated with the game outside of the...

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